Quickstart
Make Effects is the shared record for finished, reproducible media Assets. Use
the makefx CLI when an agent, script, or local workflow needs to generate,
upload, or download media files. Use makefx.app to review Variants,
choose the main result, organize work, and collaborate. Both interfaces operate
on the same Space state.
Install the CLI
npm install -g makefx
makefx --version
The CLI defaults to production at https://makefx.app.
Use --env stage for staging or --local for a local development server.
Sign in
makefx login
The login flow opens the browser, authenticates with Google, and stores local CLI credentials outside your project directory.
Create or bind a space
A Space is the shared project boundary for Assets, Variants, Recipes, References, Collections, and collaborators.
makefx spaces create "My Game Assets" --init
If you already have a space ID:
makefx init --space YOUR_SPACE_ID
This writes .inventory/config.json with the environment and Space ID. It does
not store prompts, media, or auth tokens.
Generate your first media
Generate an image:
makefx image generate "A cozy pixel-art market background" \
--name "Market Background" \
--type scene \
-o art/market.png
Generate sound:
makefx audio sfx generate "A crisp magical item pickup" \
--name "Item Pickup" \
-o audio/item-pickup.wav
Generate video:
makefx video generate "A looping idle animation for a tiny robot" \
--name "Robot Idle" \
--type animation \
-o video/robot-idle.mp4
Each command creates a durable Asset, waits on its Variant state, and downloads the completed media.
Review and choose
makefx assets list
makefx assets show <asset-ref> --json
Open the Space at makefx.app, then open the Asset and compare its actual Variants. A completed result that needs creative changes can be opened with Regenerate…. A failed Variant exposes Retry, which runs the same Recipe again without changing its identity.
Choose More → Use as main variant on the completed result that should represent the Asset. The same explicit choice is available from the CLI:
makefx variants activate <variant-ref>
Organize or remove work
Use the folder action on an Asset—or selection mode after narrowing with search—to add work to Collections. Open Collections to create, find, rename, show, hide, or delete the saved sets. The CLI exposes the same organization:
makefx collections create "Approved"
makefx collections add <collection-id> <asset-ref>
Deletion is permanent and has no trash. Activate another completed Variant before deleting the current one; delete the Asset to remove its only Variant.
makefx variants delete <variant-ref> --yes
makefx assets delete <asset-ref> --yes
The authoritative Space state is shared by the web app, CLI, and MCP, so every interface now sees the chosen and organized result.
Next steps
- Core Concepts explains the data model.
- Web Workspace covers visual review, selection, organization, and permanent deletion.
- CLI Reference covers commands and agent automation.
- MCP Setup & Agent Guide connects Claude Code or another remote MCP client.
- Model & Parameter Selection explains live capability discovery.
- The Image, Video, and Audio playbooks own medium-specific workflows.
- LLM index and focused LLM context expose the public guides and linked reference estate to agents without guessed URLs.